10 questions · medium · Trivia quiz · Fallout
Past the front door and into the machinery. This series changes its rules every era and keeps the receipts: perks every three levels, then every level, then every two, then no skills at all and a chart instead. Ten questions on how the games actually work and what their stories actually turn on, from a terraforming kit in 2241 to a water purifier on the Potomac. Games canon only, as always on this shelf. Finish two entries from different eras and most of this is muscle memory. The rest separates the wanderers from the tourists.