StanQuiz Cartridge · SQ-G06-012 · Licensed by nobody · 10 quizzes
Est. 1991 · game canon Gotta go fast. Gotta know faster.

Sonic the Hedgehog

10 quizzes deep. Every question answerable from the games themselves.

SQ-G06-012 | THE ARCHIVE Q · 10
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Sonic's classic era is fully evergreen: Green Hill Zone has not changed since 1991, and the films keep bringing new players back to the games that started it. These quizzes lead with the Mega Drive canon: zones and acts in order, which game introduced which character or mechanic, the Chaos Emeralds and what collecting all of them actually unlocks, and the special stages everyone remembers differently than they were. The 3D era appears where its facts are settled, and the records tier belongs to the speedrunners, with times anchored by year the way records deserve. No fandom drama, no review-score archaeology: the games, their levels, and their music, which half the fandom can hum zone by zone. If your hands still remember the drowning countdown as a stress response, welcome home.

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knowledge · 10 questions · easy
Sonic the Hedgehog General Knowledge

The front door of the Sonic shelf, opening on Green Hill in 1991: a hedgehog whose speed is earned from slopes and physics, a fox with two tails, and a scientist who keeps putting animals inside robots. Ten questions on the shape of the whole series: rings, Emeralds, and the difference between six of them and seven. Games canon only, as everywhere on this shelf.

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