10 questions · medium · Trivia quiz · Dark Souls & Elden Ring
The wider shelf, measured properly. Demon's Souls let a world's mood darken with your deaths; Dark Souls replaced that with Humanity and a kindlier hollow; the second game taxed your health bar for dying and tracked your soul total for matchmaking; the third split the flask in two. Then the family widened: a hunter's dream in Yharnam, a one-armed shinobi in Ashina, and an open world where the checkpoints are made of Grace. Ten questions across all of it, every system in its own game, because on this shelf a mechanic without a title attached is a wrong answer waiting to happen.