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Pokémon: Battle Mechanics
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STAB, the same-type attack bonus, multiplies a matching move's damage by how much?

Pokémon: Battle Mechanics

10 questions · medium · Trivia quiz · Pokémon

Under the hood of every battle: STAB, EVs, IVs, the random roll hiding inside the damage formula, and why a Legendary at full HP laughs at your first five balls. Ten questions on the systems that separate players who finish games from players who understand them. Bring the calculator if you like; most of this one is about knowing where the numbers live.

Questions in this quiz

  1. STAB, the same-type attack bonus, multiplies a matching move's damage by how much?
  2. With the Ability Adaptability, a Pokémon's STAB bonus rises to what multiplier?
  3. In the modern EV system, how many effort values can one Pokémon hold in total?
  4. At level 100, every how many EVs in a single stat convert into one extra stat point?
  5. From Generation III onward, each stat's individual value (IV) falls in what range?
  6. Which generation moved the physical/special decision from the move's type to each individual move?
  7. In most core games from Generation III onward, damage is multiplied by a random factor in what range?
  8. In-battle rain multiplies Water-type move damage by 1.5x and does what to Fire-type moves?
  9. Critical captures, the one-shake captures whose odds grow as your Pokédex fills, debuted in which generation?
  10. Most Legendary Pokémon share the lowest standard catch rate in the games. What is it?

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